CMPS 160L: Introduction to Computer Graphics Laboratory
Complements course 160, gaining additional competence with a number of important software development tools, graphics libraries, and graphical user interfaces. Included are OpenGL program, utilizing rubberbanding, picking, trackballing, display lists, double buffering, lighting, shading, materials and textures; and FLTK program, utilizing sliders, buttons, and dialog boxes. Prerequisite(s): course 101 and Mathematics 21 or Applied Math 27. Concurrent enrollment in course 160 required. Enrollment restricted to all engineering majors. Enrollment limited to 50. J. Davis, S. Lodha, A. Pang
2 Credits
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